Scoring Full Points in Story Factors

While the About page describes expectations of the five factors, this page more concisely identifies how points for the three Story Factors are allocated in assessments.

Plot Development & Execution (PDE)

  • From 0 to 1 point: General clearness/focus/drive toward a certain goal
  • 1 to 2: More original interpretation/usage of common themes and situations, clear progression and appropriate pacing. Possible lacking points:
    • too many filler scenes or side events that don’t contribute to the plot
    • plot direction is clear but not compelling
    • inconsistent pacing or plot holes which are not mystery elements
  • 2 to 3: Original and fresh interpretation/usage of common themes and situations, captivating progression with fluid pacing, multi-layered plot points connecting to overarching main one. Possible defining points:
    • unexpected yet sensible plot twists that progress rather than regress
    • actions and events build up anticipation or later lead to something important
    • overlooked, minor details have later, surprising significance
    • skillful usage of easter eggs and or allusions
  • Key words: Focused, Significant, and Captivating.

Character Design & Development (CDD):

  • From 0 to 1 point: Some character insight into thoughts and emotions.
  • 1 to 2: Better/deeper insight, character differentiation, addition of gestures and active and varied speech verbs, some character development. Possible lacking points:
    • inconsistent or lacking character insights
    • too many (or overlapping) characters that could be cut or combined
    • some characters are unoriginal or indistinctive/follow tropes/roles
  • 2 to 3: Starkly defined, differentiated characters with varied gestures and speech verbs, deep insight into feelings, emotions, motivations, fears, and desires, clear character development. Possible defining points:
    • compelling, persuasive, realistic, believable, and or relatable characters
    • good balance in number of characters in line with their depth/importance
    • characters come alive, expressions and gestures are easily visualized
    • compulsion to root for characters or interest in future actions, anticipation
    • another known story’s character could not successfully replace this particular story character
  • Key words: Differentiated, Insightful, and Compelling. 

Settings & World Building (SWB)

  • From 0 to 1 point: Basic description of settings, none to minimal world building
  • 1 to 2: More defined world-building, settings may contribute to atmosphere, tone, or tension. Possible lacking points:
    • obscure or inconsistent settings and tone
    • sparse details leading to unclear visualization
    • too much description that does not add to tone or new world building
  • 2 to 3: Vivid and balanced description of settings, progressive world-building in rich, varied forms, immersive, engaging experience. Possible defining points:
    • evocative visualization of settings and character movements
    • settings greatly contribute to tone, rising tension, or anticipation in plot
    • memorable world with unique features appropriate to genre
  • Key words: Balanced, Evocative, and Immersive.

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