While the About page describes expectations of the five factors, this page more concisely identifies how points for the three Story Factors are allocated in assessments.
Plot Development & Execution (PDE)
- From 0 to 1 point: General clearness/focus/drive toward a certain goal
- 1 to 2: More original interpretation/usage of common themes and situations, clear progression and appropriate pacing. Possible lacking points:
- too many filler scenes or side events that don’t contribute to the plot
- plot direction is clear but not compelling
- inconsistent pacing or plot holes which are not mystery elements
- 2 to 3: Original and fresh interpretation/usage of common themes and situations, captivating progression with fluid pacing, multi-layered plot points connecting to overarching main one. Possible defining points:
- unexpected yet sensible plot twists that progress rather than regress
- actions and events build up anticipation or later lead to something important
- overlooked, minor details have later, surprising significance
- skillful usage of easter eggs and or allusions
- Key words: Focused, Significant, and Captivating.
Character Design & Development (CDD):
- From 0 to 1 point: Some character insight into thoughts and emotions.
- 1 to 2: Better/deeper insight, character differentiation, addition of gestures and active and varied speech verbs, some character development. Possible lacking points:
- inconsistent or lacking character insights
- too many (or overlapping) characters that could be cut or combined
- some characters are unoriginal or indistinctive/follow tropes/roles
- 2 to 3: Starkly defined, differentiated characters with varied gestures and speech verbs, deep insight into feelings, emotions, motivations, fears, and desires, clear character development. Possible defining points:
- compelling, persuasive, realistic, believable, and or relatable characters
- good balance in number of characters in line with their depth/importance
- characters come alive, expressions and gestures are easily visualized
- compulsion to root for characters or interest in future actions, anticipation
- another known story’s character could not successfully replace this particular story character
- Key words: Differentiated, Insightful, and Compelling.
Settings & World Building (SWB)
- From 0 to 1 point: Basic description of settings, none to minimal world building
- 1 to 2: More defined world-building, settings may contribute to atmosphere, tone, or tension. Possible lacking points:
- obscure or inconsistent settings and tone
- sparse details leading to unclear visualization
- too much description that does not add to tone or new world building
- 2 to 3: Vivid and balanced description of settings, progressive world-building in rich, varied forms, immersive, engaging experience. Possible defining points:
- evocative visualization of settings and character movements
- settings greatly contribute to tone, rising tension, or anticipation in plot
- memorable world with unique features appropriate to genre
- Key words: Balanced, Evocative, and Immersive.
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